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Comments (7)

What do you think?

Awesome game and I utterly loved the art and design of this. I had a really relaxing and astonishing exploration with the original and well-thought mechanic. Keep up the good work!

/Lokisaur

https://youtu.be/cFT9wGweR4o

im really glad and happy to play this demo. the demo its self is amazing and relaxing. i really love the tree with blue leaves, its really beautiful. had a high expectation on this game :D

i made a video of the demo and still its look great just from a demo
https://youtu.be/kvSZuOaFgYQ

I really enjoyed playing your demo and made a video. Thank you for allowing me to peek into your creation! I don't doubt it is going to be an enchanting experience!
https://youtu.be/k6r95y4KqlE

Please let me know if you have any objections :)

this looks beautiful!

Without you, will the forest still come alive?

Shape of the World is an exploration game where a rich and colorful world grows around you, a relaxing and interactive escape about getting yourself pleasantly lost. Your presence is the driving force behind the procedurally populated environment as you establish permanent monuments to mark your journey.

Game Features

First-person explorer:
Wander in relaxing and surreal environments that beckon you to explore, hinting at distant landmarks and encouraging you to delve deeper into the woods. Amble, swim, drift and fly at your own pace: no ticking clock or perils laying in wait will prevent you from enjoying your journey here.

Play with an organic and mysterious ecosystem:
Interact with graceful animals, ephemeral flora, and intriguing monoliths. Your actions will alter the world you discover in vibrant and unexpected ways, leaving you wondering what will happen with each path you forge and every hollow you stumble upon.

Procedural population:
The forest only materializes around you when you get close, and it regrows in a new way each time you pass. The game features a graphically compelling procedurally generated environment that shifts continually. What will you find when you retrace your steps?”

A dynamic soundtrack that responds to the player’s travels:
The audio shifts along with the visuals, providing an enveloping aural experience to match your psychedelic journey and amplify your immersion.

Credits

Stu Maxwell (Dev)
Brent Silk (Music)
#other



all-ages

PSX Post Mortem

I'll be at the PlayStation Experience this weekend!