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What do you think?

We've had a lot of visitors....what are you thinking about our project? We would love to hear from our potential players!

I'm looking for ZIP files and this looks amazing. Most good games are in ZIP filed. Still, this looks amazing.

Damn this sounds great!

I'm excited to play this it will fill that thing in my chest that drangas of atlates stole

Š˜Š³Ń€Š° ŠŗŠ¾Š³Š“Š° Š±ŃƒŠ“ŠµŃ‚?

Feudums is a fair-to-play indieĀ crossbred of Crusader Kings, MMO strategy games, hand drawn visualsĀ andĀ the vibe of '90s cult strategy games like Lords of the Realm.


Develop your lands, manage your feudal society, expand the borders and your political might and build a renowned bloodline spanning across vast MMO worlds.

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The Dynastic MMO...

Feudums follows the story of aspiring Noble Houses through an arc of games, from gaining rulership over their first, tiny feudum in a shaken medieval realm, onto an epic journey to establish their ever-lasting legacy. Houses build their foothold, forge their faction, carve their path through the unforgiving feudal society and clash for control on the fields of diplomacy, warfare and economy, while the known world around them is being ripped apart by a horde of embittered adversaries.

In Feudums, each player assumes control of a fictional Noble House. In each game, the playerā€™s Noble House is represented by in-game avatars ā€“ Personas -, denoted by different characteristics and likely pursuing different in-game goals.

Each game is a different story, and each story, every effort adds some finer detail and background to the playersā€™ House. Ultimate victory shall not be acquired through a single game; it must be a dynastic effort that spans through many games, regions and realities.

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...Of Collective Narrative

In each game, the player may attempt to build their slice of feudal society ā€“ or at the very least, pretend to be a member of one. Using a rich feudal system, players may form bonds, gather vassals or rally under a bigger liegeā€¦ but roles in the feudal society may change swiftly and mercilessly, presenting a vivid but dangerous turmoil for all who decide to enter and vie for control. As the feudal network grows, by its very nature it will offer more and more opportunities and dilemmas; and each situation will become a bargain for new diplomatic actions, opportunities and consequences between all the affected parties.

Feudums, at itā€™s very core, is all about the vibe and feel for epic medieval strategy game campaigns, with writing, game mechanics, visuals and music all serving a single purpose: to present a unique, exciting and unforgettable story for every participant in a way that is best defined as ā€œshared hallucinationā€ (which is closer to the MUSHes of old age), while offering robust and elegant solutions, like itā€™s one-of-a-kind vassal system to enrich and deepen the collective journey.

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Inspirations

Inspired by the strong vibe of 90's classic Amiga/C64 games like Defender of the Crown and Lords of the Realm, the cool story-driven-sandbox style of Mount & Blade games, the great grand strategy mixture of Crusader Kings and the diplomatic and intrigue aspects of fan-favorite novels like Game of Thrones (A Song of Fire and Ice).

Platforms

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Play at home or on the go - our infrastructure and clients will be able to handle both your handhelds and desktops.

Links

Download our latest public dev build:
https://feudums.com/download

Follow, Wishlist and try the dev build on Steam:

https://store.steampowered.com/app/473750/Feudums/

Join the conversation and give us much needed feedback!
https://discord.gg/QgERDnU

Kindly support the creation of this project!
https://www.patreon.com/feudums

#strategy #4X #multiplayer #mmo #rpg #indie #turnbased #handdrawn #simulation #retro #fairtoplay #other #action #survival



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Language

Feudums is a medieval, multiplayer grand strategy with ZERO pay-to-win!

Lead your fiefdoms, noble house and vassals to greatness in a blend of 4X, turn-based strategy and idle elements!

Community Poll!

Many of you have asked for some sort of single-player content on our channels for over 6 months, so please take the chance to shape our story - even if you prefer our online multiplayer game mode - and vote!

https://forms.gle/PYYpqymkrsxYQK4r7

We have recently updated our dev-diary demo, adding a bunch of bugfixes & <drumroll> , the first look at the in-game guide! I hope you'll find it useful!

Enjoy your weekend!

DL & changelog:

https://feudums.com/download (incl. direct, steam & itchio)

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The work of the last weeks is slowly coming together in a demo update - planned for the 2nd half of next week.

This will include a basic in-game tutorial- with limited content, but continuously updated - and a host of other features.

Stay tuned!

Diplomacy has been recently added to the latest test build. Players can now sign treaties about various topics (incl. resources, sight, trade or border agreements).

In-game chat is now also persistent.

Grab the build for free!

#screenshotsaturday