
Comments (17)
Cool renders
This game's premise and looks are sick! I would love to be able to help with VA work and/or Bata tester stuff if you need that sort of thing.
My discord: freizius
How's development going?
Hey, the project looks good. R you working on this game alone?
I'm going to be real here, this game is really not good.
The tutorial is poorly explained with way more words than are needed. It does not need to explain whatever 5 second kill phase that happens when the player can figure that out for themselves.
When it comes to the gameplay itself, it's just miserable. All the characters boil down to is "press a button within a handful of seconds or you'll die and you'll also die if you do it too early." That is not how you make gameplay in the slightest. It makes for an absolutely miserable experience, where the game boils down to just listening to sound cues and doing the specific thing it tells you to do, or you'll instantly die. It's extremely unfriendly to people trying to figure out the game (which is everybody), and it's simply not fun at all to have gameplay like this. When each of your characters requires the player to turn their volume up, that's a good indication that something is wrong with the game's structure. There is no strategy, just trial and error and listening. If you want some pointers on how to make better gameplay, I highly recommend taking a look at fnaf 1 and fnaf 4's gameplay and how the animatronics work with the base mechanics.
I think the game does fine in its visuals, but that's sadly it. The environments themselves aren't that interesting, which is a shame for a game about fnaf characters. I don't know if the game has more to offer, since I have no interest in trying to beat it. Regardless, I'm not saying all this to discourage you, but to give some helpful advice and critique so your future games can be better. I wish you luck with your future projects.
Free
That Golden Night: Purgatory (Official)
You awaken in a hellish, rusty, abandoned prison, with cells to your right and left. The world around you is twisted: scorched walls, flickering lights, distant screams, crying children. Behind you is a sealed jail cell where one disturbing animatronic lingers, and outside the office, two twisted animatronics prowl. You are in Hell. And this prison was built specifically for you.


You are the reason the animatronics are haunted, you are the reason children went missing, you are why families are distraught.
You are the technician. The technician who reprogrammed the animatronics? The one who lied on the incident reports? The one who deleted footage, delayed investigations, and kept the Sunday schedule "clean"? That was you.
You werenโt the killer, but your the reason the robots are killers. You allowed them to keep operating. And now the spirits of those lost souls are haunting you for eternity.

This game was created by sab/klout, part of slashslash studios.
Developed using Clickteam Fusion 2.5, with Blender, Paint NET, and FL Studio used for all visuals, modeling, and sound design.

Credits
@sab
- Creator
@realscawthon
- Original Creator of the FNaF Universe
The fans of TGN and slashslash studios, thank you! <3
#fnaf #fangame #horror #psychological #action #thatgoldennight #purgatory
Cartoon Violence
Fantasy Violence
Animated Bloodshed










