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What do you think?

Yo bro do you want collab??

Free

True InkTale

Version: 0.1.519 days ago
[Game large and may lag on some devices as well as take some time to load.] -- Phase 1 has been complete. Please know that this game isn't for beginners as you will get absolutely destroyed if you aren't experienced, leading to rage. This is the normal game, with the normal 10% chance of Hard Mode getting activated. A no hit run is possible.
Free

True InkTale (Exclusively Hard Mode)

Version: 0.1.519 days ago
[Game large and may lag on some devices as well as take some time to load.] -- Please know that this version of the game is NOT AT ALL for beginners as you will get absolutely destroyed if you aren't experienced, leading to rage. This is the game, except its only Hard Mode, so instead of having that 10% chance of it activating in the normal game, this version is exclusively Hard Mode meaning you will activate it 100% of the time. A no hit run is possible.

This is my Ink!Sans fight! This fight is planned to be a 6 Phase Battle! Phase 1 was released 01/18/26. Phase 2 is in development. The exclusive hard mode version was first introduced and released on 2/2/26

NOTES & CLARIFICATIONS
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- Hold down 'Space' to open an information panel in game (tells you the same stuff here but in game)
- I can confirm all attacks can be no hit.
- Red attacks kill instantly so don't touch them.
- There will be no save points between phases when they release (and there is logic behind this).
- Healing is automatic and only triggers after a few AUs or a big attack.
- Frisk Mode doubles the damage rate and is activated when your name is 'Frisk'.
- Press '0' If you want a full heal because you just want to have fun with the game, over being an absolute beast.
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CREDITS
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InkTale/InkSans by Comyet
Chibidoki.... is Chibidoki.
Mari Yume... is also Mari Yume.
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ADDED AUs:

- Ink!Sans
- Hard!Mode
- Chibidoki
- Mari Yume

PLANNED AUs:

- Killer!Sans
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MUSIC:

- (Hard Mode) Shanghaivania by Valor Genesect
- (Phase 1) Shanghaivania Cover by ใ‚Šใ‚‡ใƒผใงใƒ / ryody777
- (Phase 2) Tokyovania + Shanghaivania Remix by jjlen
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ART/SPRITES:

- Ink Sans Sprite by coldpuns
- Shanghaivania Ink Sprite taken from https://scratch.mit.edu/projects/504928100/
- Sans Sprite by Temmie Chang
- Chibidoki Sprite by Me (SilverCookie)
- Mari Yume Sprite by Me (SilverCookie)
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PROGRAMMING:

- Most Code by Me (SilverCookie)
- Sprite bob for Shanghaivania tweaked by Me (SilverCookie) but Original to the one I took it from... lemme find it.
- Box Engine by --Shiran--
- Soul Engine by Wh1rlw1nd
- Gaster Blaster Engine by DaBestMarioPlayer
- HP Engine by jeffynick and Me (SilverCookie)
(I fixed it to make KARMA work and all. It took me a few hours to do but was worth it. But original code goes to them.)
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INSPIRATION:

- @BossHim (He made an Ink!Sans fight, so I wanted to make my own! He was also the person who made me get up and make games at all.)
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'InkTale Ultimate' is my idea of an Ink!Sans fight, for when Ink summons an AU, you must fight that AUs entire battle all in a survival style battle.

IF YOU WANT TO MAKE IT, FEEL FREE BECAUSE I DUNNO IF I CAN! JUST CREDIT ME FOR THE IDEA!

Please do know, that this game is not InkTale Ultimate but simply my take on Ink!Sans.
#survival #fangame #undertale #other #arcade #retro #SoDamnBrutal #InkTale #InkSans #Game #Shanghaivania #ShanghaivaniaInk



teen
Animated Bloodshed

You may see that I am silent with this game since phase 1 was released so what I am doing is, after each phase, I will take a little break so I can firstly, work on other games and secondly, not get burnout on this game as I know multiple phases does that

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Phase 1 of True InkTale is complete and is realeased now. i may still have to fix a few bugs. the phase is mostly gaster blaster spam because i wanted to play around with that specific gaster blaster engine... yeah...

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This is where the game stands with attacks and stuff. I forgot to upload the video last dev log but that was before adding stuff.

I added "Frisk Mode" which is just hard mode where you take double damage. It has a 10% chance to activate when starting.

Phase 1 is about to be complete. Yet I still am nowhere near finished with the game as I have to make the other 5 phases and create better attack patterns, and I have to align the music with attacks to make it easier to play as memory is very much needed.

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It took me a very long time to make all this work but i think it was worth it. i decided to add healing points because it became a literal nightmare to just get to an attack to playtest at this point.

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About my six phase inksans fight (True InkTale), well, ive released a very very early test build to see what people think about it. the art, music, and some code, are not mine. but overall the attacks and all are made by me.

links in article.