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What do you think?

ooh! so pretty

Your game starts here 00:24:37 -https://youtu.be/VctNQmR4HWI

I loved the art! It had so much charm, and the animation work really brought everything to life.

Hey, your project seems very cool, are you per chance in lookout for a musician ? I'd love to offer my services in the future, keep it up though !!

This game better have boss fights or I will… still be fine with it

Name Your Price

Underwater Diving DEMO

Version: 1.0.85 months ago

Supporters

Mars Touch Studio | Steam | Itchio | YouTube | Twitch | Twitter | Instagram | Facebook

About the game

As the legend says: "In the abyss is swallowed up the knowledge of the old gods."

Description

In Underwater Diving, you are an underwater diver surrounded by aggressive fish and mines.
Collect the black corals to clean the idols.
Once all the idols have been cleaned, the exit will be free. But be careful, leaving a level is a one-way trip. So you have to be careful not to leave anything interesting behind either.
Explorers will be rewarded!
Collect energy bushes, which in addition to filling your energy gauge will increase its maximum. But above all find the precious red corals, the only way to increase the level of the diver and therefore all its characteristics.
If during the first levels you can and must both dodge and flee confrontations. You will have to become stronger to face the dangers and the immensity of the last levels. Labyrinthine levels that put your sense of direction to the test.

USP: Your energy represents both your life, your stamina ​and your oxygen.

Features

  • Your energy represents both your life, your stamina ​and your oxygen.

  • The diver will have to improve his characteristics to survive.

  • Face underwater creatures and their unique hunting strategies.

  • Explore and get lost in labyrinthine levels.

  • More than 50 achievements.

  • At least 4h to complete the game at 100%.

The DEMO contains Tutorial level + The first 4 levels.

Designer's notes

The estimated time to finish the game is the time it takes me to finish it 100%.
So it will take you at least twice as long.
For the content of my games, I always prioritize quality over quantity.

About releases

Current releases:

  • 1.0.8 available for Windows 64-bit on Steam.

  • DEMO 1.0.8 available for Windows 64-bit on Steam, GameJolt and Itchio.

Last updated on July 10, 2025

#retro #arcade #action #pixelart #underwater #survival



teen
Fantasy Violence
Animated Bloodshed

#UnderwaterDiving PROTO 01 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines.

With #PixelArt and #Retrogaming vibe.

Even the smallest mines are dangerous!

#gameplay #gamedesign #leveldesign

#UnderwaterDiving PROTO 01 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines.

With #PixelArt and #Retrogaming vibe.

Stay away from the mines otherwise boom!!!

#gameplay #gamedesign #leveldesign

#UnderwaterDiving PROTO 01 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines.

With #PixelArt and #Retrogaming vibe.

Collect the black corals to clean the idols.

Once all the idols have been cleaned, the exit will be free.

#UnderwaterDiving PROTO 01 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines.

With #PixelArt and #Retrogaming vibe.

Collect the black corals to clean the idols.

Once all the idols have been cleaned, the exit will be free.

Loading...

#UnderwaterDiving PROTO 01 RELEASED

You are an #underwater #diver surrounded by aggressive #fish and #mines.

With #PixelArt and #Retrogaming vibe.

Collect the black corals to clean the idols.

Once all the idols have been cleaned, the exit will be free.

Loading...

#UnderwaterDiving #WIP

I reworked the demo level.

Now we will be closer to the action.

Quickly show you the fish.

In the future, each type of fish will have its own behavior.

Diver, fish and mines are subject to physics.

#LevelDesign #GameDesign

Loading...

#UnderwaterDiving #WIP

Mines explode at the slightest contact or if they are damaged.

An explosion causes area damage and blows objects over an even larger area.

Here you can observe the intermediate size mine among 3.

#LevelDesign #GameDesign

Loading...

#UnderwaterDiving #WIP

Mines explode at the slightest contact or if they are damaged.

An explosion causes area damage and blows objects over an even larger area.

Here you can observe the intermediate size mine among 3.

#LevelDesign #GameDesign

Loading...

#UnderwaterDiving #WIP

I improved the player controller, it will better manage the inertia of the #diver #underwater.

And this while avoiding #fish and #mines that I will start to incorporate into the prototype.

#LevelDesign #GameDesign

Loading...

#WishlistWednesday

In #UnderwaterDiving, you are an #underwater #diver surrounded by aggressive #fish and #mines.

I am pleased to present the player's swimming animations.

It is also the first draft of the player controller.

#LevelDesign #GameDesign