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Shoot holes through the enemy vessels from your multi-gunned turret poised on the bow of a dimension hopping spaceship!

(This game is intended for VR Meta Quest headsets only. It is an apk intended to be sideloaded onto the headset. It is advised for Quest 2 and above.)

Newly Added:

(March 7th 2024)
Force Fields
Certain enemies will now have the ability to completely negate damage by using a Force Field. The player is able to create weak spots in the Force Field using the "energy disruptor" artillery type. Then, in order to destroy the force field, you must shoot those weak spots with any other type of artillery.

Level Revamp
The current level in the demo has gotten a complete makeover. It will have 4 stages, each with a different environment and varied enemy vessels. Among some highlights are . . . Orbital Gateways, Mine Fields, Unstable Energy Fields (powered by another dimension), a Fortress hidden in an asteroid belt, and a liminal dimension with pillars of energy.

(January 24th 2024)
Tutorial
As the mechanics begin to get more intricate, a tutorial has now been added to help make players more confident in how everything works before entering the fray.

Current State:

This is currently an early single "level" demo of Astral Echelonsa seated on-rails spaceship turret shooter .

Your sole objective is to destroy all enemy vessels in the level by swapping between the varying artillery types.

Aim your turret at the enemy threat you want to take down.

Shoot holes through the enemy vessels while learning their unique strengths and weaknesses.

Swap between artillery types mid-battle. Learn each artillery type's advantages and disadvantages.

Coming Soon:

Level 1 Narrative Update
The current demo level will receive some new assets and triggered events for environmental story telling along with some audio clips.

2nd Level
A second level with its own set of environments, interactive environment set-pieces, and enemy vessels per each of its 4 stages.

New Enemy Fleet
An alien race has fought with the Dominion of Humanity for centuries. It's now our turn to bring them down.

The next major update will likely be in mid-May of 2024.

About:

Story Premise:

Thousands of years in the future, humanity sends itself into realms not meant for the mortal coil. In a grievous error, billions of souls were lost forever . . .or so we thought. Thousands of years later, corrupted by these realms of madness, they have managed to return, the only thought within their shattered minds, vengeance! Now we've fully developed the technology to transcend time and space, and so it is possible to fight the previous battles of humanity’s past better every time.

Become an Intercessor on humanity’s behalf!
HUMANITY'S FUTURE PAST NEEDS YOU!

Player Experience*:

Swap between artillery types mid-battle

Shoot holes through the enemy armadas while learning their unique strengths and weaknesses

Equip a handful of time-limited upgrades mid-battle that enhance whatever artillery types you use.

Preserve your turret from the harm that comes its way.

Perfect your destructive strategies enough to alter the course of battles and unlock unforeseen battles

Additional Features*:

5 Armada Types
Each with their own looks, behaviors, formations, and mechanic twists.

6 Realms
Many battles will take place in our own dimension, but some will take place in others; foreign and hostile.

Interactive Environment
Use your environment to your advantage as it reacts to your destructive force.

Scope*:

Of Demo:
30-45min experience 3 levels
2 main story levels (playtime: ~10-15minutes each)
1 unlocked unforeseen story/wave levels (playtime: ~5-7minutes each)

Of Final Game:
1&1/2-3hr experience + some replayability 12 levels
7 main story levels (playtime: ~10-15minutes each)
5 unlocked unforeseen story/wave levels (playtime: ~5-7minutes each)

*may change depending on scope as development progresses.

#vr #scifi #action #adventure #shooter #space #spaceship #battle #simulation #ship #turret #flying



all-ages
Cartoon Violence
Fantasy Violence
Mild Language
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