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What do you think?

wow, this is a pretty huge project.

are you sure you want this ? owo

Avalia is a work in progress. I have been trying to find time to develop the game over the last 8 years. Currently rewriting many mechanics to work with Monogame instead of Unity. There is multiplayer planned, but not until much further down the road.

Goal: Open world survival sandbox in procedurally generated galaxies.



mature
Intense Cartoon Violence
Intense Fantasy Violence
Intense Realistic Violence
Blood and Gore
Alcohol Use
Drug Use
Tobacco Use
Sexual Themes
Strong Language
Mature Humor
Simulated Gambling

Short Term To Do:
Optimize new code.
Add resource types.

Add resource generator to planet generation.

Add planet terrain generator.
Create planet parameter definition db.
Add zoom functions. -- Load star map/planet/galaxy @ x zoom level.

UI is far from pretty, but is generated by engine and it works. My temporary art for solar systems and the starry background. Planets are circle primitives generated by the engine. Solar systems are updated in real-time. Generation id seeded procedural.