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Hi all. I'm in the process of developing my second game. It is a cooperative action-roguelike.

P.s, the last game also has a page here.

Description

The game is a rogue-like with 2-players co-op. Players have to go through a procedurally generated dungeon fighting enemies on their way and a boss at the end.

Enemies have assorted abilities that can vary and combine so that you have to invent peculiar tactics against each of them.

Apart from melee and ranged weapons, players can use other ways to interact with enemies: they can be set on fire, slowed down, receive weaknesses to certain attacks, etc. There are also traps and obstacles that require the player's attention and reaction to be safely passed.

In the process of exploration, players pick up weapons and weapon upgrades, consumables and craft supplies. Craft system allows players to create boosting supplies, ammo, traps for enemies, etc.

There are blessings that alter certain stats and abilities. Wisely combining them, you can receive additional effects. There are curses as well, that can be cast by enemies, come as trap events or act as side effects of particular items.

What's next

I will continue to develop Steam Workshop. I need to increase usability and improve the networking code for mods. I also plan to expand the game content.

If you are interested in the game, you can add it to your Wishlist https://store.steampowered.com/app/1352470/Carrot_Heart/?utm_source=gamejolt

#multiplayer #roguelike #action #indie



all-ages
Mild Cartoon Violence
Mild Fantasy Violence

Update 4

The main feature of the update is support for the Carrot Heart SDK.

A bestiary has also been added. It contains information about the enemies and items you met during the game.

Added 2 melee weapons.

Update 3

The main feature of the update is support for Steam Workshop. This update also includes new content and refinement of the game mechanics.

What's next

I'll be improving the code to make it easier to add mods to Steam Workshop.