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What do you think?

How's development going?

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[[ARCHIVED]] CDH1 Reopened (Android Port)

Version: 1.0.1-620 days ago
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[[ARCHIVED]] CDH: Employee Training (Android Port)

Version: 1.1.120 days ago

This is more of a creative dump, but made on a game page scale... quite literally. I'm just sharing early‑stage concepts, art, and test assets from the CDH series (in-development and maybe for already released projects).

There MIGHT be some playable builds, but not always.

#fangame #horror #fnaf #arcade #scifi #survival #pointnclick #puzzle #strategy #action #cubesdarkhours



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Realistic Bloodshed
Mild Language
Comical Shenanigans

News regarding Android Ports going forward

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Pause Menu concept for Cube's Dark Hours 2 Reshined.

This was almost scrapped, but I decided to give it another go. But take this info with a grain of salt, as there is a possibility I might scrap it for real.

Anyway, thoughts so far?

is this good or should I just quit

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New Achievements Menu concept for CDH2 Reshined (obviously work in progress). Thoughts?

Still haven't figured out a fix to the Android exporter. It just refuses to work.

At this point I may have to leave the possibility of Android Ports shelved indefinitely.