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Take the role of a demonlord on the run, your castle has been wrecked by heroes. Time to find a new base of operations fast! Your magic is drained so you will need to rely on melee and sword skill initially... Thankfully there is an old dungeon nearby that could work as a hideout for now, once you evict the current tenant.

About 1 hour of gameplay at the moment. Only basic attacks available, but looking to add other stuff soon! UI is very basic but should tell you all you need to know. Again WIP looking to improve soon. Feedback is appreciated!

Notes upon a playtest: Save only works as long as the game is open in webGL builds. This means if you close out the game it will not keep the save. This is more of a demo so that is ok for now, but if you want to have persistent saves look into the .exe package. There will probably be a lot of lag initially on webGL as well, this DOES clear up for the most part if you are patient and just deal with it for a couple minutes.

#action #adventure #rpg #strategy



all-ages
Cartoon Violence
Mild Fantasy Violence

So currently in learn mode and getting together the things I need to add inventory etc. So the roadmap currently is: Learn those cool extra systems then integrate them in and build more levels with all the cool new stuff so stay tuned!

1.2 added mouse look camera option, switch back to old one with tab. Instructions getting too bulky, made button on lower right to toggle display of them. Updated save system.

1.1 includes many fixes as well as a nifty new menu with save, load, restart, quit and sound settings. This menu also pauses the game. Access with escape key.

Finding some bugs to bash! Let me know if you find others. Already fixed/improved a couple things. Will update stuff in a week or so I would say. Most severe one is you can brick your save file if you save while dead... Have to restart/delete save to fix.