views
763
likes
1

Comments

What do you think?
No comments yet.

You are a parasite that takes humans as host. If your host dies you die along with them. So in order to live for as long as you want you need to make sure that you could transfer to another host before your current one dies.

The problem is that you are stuck in an isolated island with very few potential hosts. Could you secure and grow the population of the island to make sure that you have an available host to transfer to?


Parasite's Island is a survival game where you need to look after the inhabitants of the island to make sure that you have potential host for generations to come, and live as long as possible. Challenges will arrive in your island and you need to make several decisions that would either save or harm the population of your island.


#survival #other #retro #strategy #scifi #farming #simulation #randomgeneration #random



teen
Cartoon Violence
Fantasy Violence
Mild Realistic Violence
Animated Bloodshed
Suggestive Themes

Hello Everyone! just a quick update, I implemented the path finding algorithm. The one I used is the A* Path Finding. The path generated by the algorithm is shown by the line connecting the inhabitant to the position that the mouse clicked

Hello Everyone! I decided to change a lot about the game. Here are the changes that I implemented:

Hello Everyone! Today I implemented the inhabitant movement!

Hello Everyone! Nothing to show in the game. All the changes are not visually noticeable like the last update. Here are the changes done within this day:

Hello Everyone! There is no visually noticeable change in the game so there is no GIF of the game but here are the changes I worked on today:

Hello Everyone! currently i am working on the family system. Here are the changes since the last post:

Hello Everyone! implemented a time system in the game this will be used for the AI of the inhabitants. The hour is incremented every 5 seconds but that will be changed soon. It is only that way to show the change in time

Hello Everyone! I created a temporary sprite to represent the houses of the families in the island. The inhabitants spawn near these house objects

Hello Everyone! I changed the way inhabitants are spawned. I created a family generation. Inhabitants of the same family are spawned within a 48 pixel radius of their residence. That is why the inhabitants are now separated in groups

Hello Everyone! I added a few tile set in the game so that the inhabitants would not just walk on a blue surface