
Monologue/Story
She’s just fifteen.
too young to be trapped in her own head—too young to be wondering if the things she sees are real, or symptoms.
diagnosed with schizophrenia and anxiety, she’s been living under the weight of a mind she can’t always trust. for a while, she could manage. the hallucinations came and went, the panic had its patterns. but lately, things have changed. the episodes have gotten darker. louder. harder to come back from.
after a recent breakdown, her doctor recommended a new treatment—stronger medication that’s supposed to help her feel more grounded, more real. reluctantly, she agrees. she wants to get better. she wants to be okay.
but the medicine doesn’t bring calm. it brings something else.
the house she lives in has always been quiet. her father works long night shifts, leaving her alone most evenings. he’s a distant man—cold, disconnected, always locking doors behind him. she’s never known what he does when he’s gone, or why certain rooms are always off-limits.
but as the nights go on, she begins to sense that something isn’t right.
it starts with the sound of footsteps when no one should be home. doors closing on their own. voices whispering her name from the dark. she begins to see shapes—figures with familiar outlines. her childhood animatronics. ones she adored when she was younger. they’ve returned, but not as she remembers them.
their faces are cracked. their eyes glow. they move with unnatural silence, stalking her through the house when the clock strikes midnight. they call her name in voices that aren’t quite human. she tries to convince herself it’s all in her head—a bad reaction to the meds.
until she finds the room her father kept locked.
inside, she discovers remnants of rituals—ancient texts, chalk markings, bloodied symbols, and something worse: evidence that he’s been summoning things. things that don’t belong in this world. not spirits. not ghosts. demons.
he’s been doing this for years. behind her back. in this very house.
and now, whether it’s her mind fracturing or something truly supernatural, the line between hallucination and haunting is gone. whatever her father has brought into the world has attached itself to her—feeding off her fear, her memories, her broken sense of reality.
she’s alone. each night, she must survive—keeping her sanity stable, managing her anxiety, and keeping the creatures out. if she loses control, they get closer. if she gives in, they find a way inside.
but the most terrifying part isn’t the monsters themselves.
it’s the growing fear that they’re not just hallucinations.
that they were never in her head to begin with.
that her father has opened a door…
and she’s the key.
Game Info
RAY’s (Official) is a psychological Five Nights at Freddy’s-inspired horror game that blends supernatural terror with mental illness, isolation, and dark family secrets.
you play as a 15-year-old girl diagnosed with schizophrenia and anxiety, left home alone while her father works night shifts. recently prescribed stronger medication, you begin to experience terrifying visions—twisted, demonic forms of animatronics you once loved as a child. every night at midnight, they return... and they’re not just in your head.
unbeknownst to you, your father has been performing demonic rituals in secret for years. now, whatever he’s brought into the house is targeting you—using your mind, your memories, and your fears as a way in.
as the nights grow more intense, you must manage your anxiety, hold on to your sanity, and fend off creatures that blur the line between hallucination and reality.
but the deeper you go, the more one question consumes you:
is this a mental breakdown… or has your father unleashed something real?
Team:
@_undyingterror
- Director, Modeling, Voice Acting, Story, Unreal Engine Coding
@mimic_program_one
- Environment Modeling, Beta Testing
@Hudson_Thomas_Powers01 - Lighting, Renders, Beta Testing
@AustinPlayzNothing - Beta Testing, Story, Mechanic Ideas
@MAKYRSTUDIOSTHESECOND
- Mechanic Ideas
@stinky_dog
- Soundtrack
And you, for following and playing.
#fangame #horror #fnaf #scifi #survival #pointnclick #puzzle #strategy #action