views
709
likes
6

Comments (4)

What do you think?

Se ve bastante prometedor, espero en un futuro poder jugarlo che :D

Keep grinding, bring this project to life !

Puzzle / platformer game, which combines classic 2D puzzle / platforming with software ray-tracing algorithm.

Explore and advance in the strange minimalistic world where the only "entity" you can communicate with is accessible through strange Terminals. To move forward in game and find more what's behind the curtain, you'll have to solve various puzzles, but there will be also some serious platforming parts. 

Game geometry is minimalistic, however make no mistake. Every pixel of the game is shaded with ray-tracing algorithm. Every object and every light is taken into account correctly when computing shadows and pixel colors.

Ray-tracing is done on CPU, it means, no special GPU is needed. Game is perfectly scalable with resolution so you'll be able to play it even on most potato computers, but in high resolutions you can make sweat even the most powerful CPUs out there and ask >> "Can it run RTG?"

RTG webpage

RTG on Steam

RTG devlog on TIGSource forums

First 3 tutorial levels from early stages of development of the game.

dl005_first3levels.gif

Carriable light tutorial level.

dl006_portablelight.gif

Example of puzzle level.

rtg013_proto1.gif

#puzzle #platformer #raytracing #scifi #arcade



all-ages

Something from RTG archive. Test level for testing camera code. Prior to this, camera was firmly fixed on player, so I added a bit of camera trailing behind and dampening. It's happening in fraction of second, but the result is way more "fluent feel".

Loading...

I want to put some consistency to game builds (as until now levels where run only from editor), so I prepared simple main menu. I kind a like it, so I'll keep it. Nice is that you can directly benchmark your CPU RT performance there.

RTG aka The-Ray Traced Game v0.1.3 - First 'level building' elements (prefabs)

Example of level building and how lighting is affecting visual quality

1

RTG - The Ray-Traced Game : The first DevLog on GameJolt

1