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4.3k
likes
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Comments (12)

What do you think?

I test the new sage version and is awesome

I test the past sage version and this game is amazing

the level design is very fun and de gimmicks are super cool

the metals fight in the past version was super boring

now is amazing

one of the things I realized is that you charge the music for Curved Canyon zone act 2 i really like the old Sonic Unleashed Arid Sands Night music but the new

I dont remenber the name of that game but the music is awesome

The visual are super cool to see and i really like the levels themes here

they are pretty unique and i really enjoyed see these

In conclusion this fan game is a 10/10

It's a pretty good game. Some of the collisions are wacky tho. Like in Waterfall capital zonne Act 2, I encountered a glitch as Knuckles. At the end of the act, one of the water activation switches is able to be climbed on, and when you do that knuckles starts floating in his climbing sprite. Just wanted to report that.

I ran the game though virus total and show that had trojans on it and not just like 1 or 2 but 7 different virus on it I'm running a full scan right now but to be safe do not play this game

edit may have been a false positive

IMPORTANT:
You can't unpause using a controller. Press enter to pause/unpause

Sonic Spectre is a free 2D Sonic the Hedgehog fan game made by TheBearBridge for fun!

This game is NOT a creepypasta/horror game but does include flashing/fast moving images. So be warned.

Overview

So far Sonic Spectre includes:
- 3 Playable characters (Sonic, Tails and Knuckles) all with their respected abilities
- 6 fully completed zones consisting of 2 regular acts and 1 boss act
- Entertaining zone transitions that give some context to the game's events
This is one of mulitiple demos that will come out in the future until the game is fully finished

--------------------------------------------------------------------------------------------------------------------------
Controls:
Important: At the beginning you choose your input. Do so or you won't be able to play the game obviously.

Sonic:
- Super Peel out: Hold up + Jump
- Drop Dash: Hold Jump when jumping

Tails:
- Flight: Tap Jump when jumping

Knuckles:
- Glide: Hold jump when jumping
- Climbing: Glide to a vertical wall and when attached press up/down to move up/down

Cutscenes:
- Press Jump/Special/Extra/Start to skip.

Menu:
- Press Jump/Start to continue/select
- Press Extra to go back
- Press "delete" (on your keyboard) to delete your progress

-------------------------------------------------------------------------------------

I think credit is very important, so if you've made something in my game and I forgot to credit you please tell me and I will add you.

<Game by>
TheBearBridge

<Sonic Worlds Delta engine>
Damizean, MCKaosu, LarkSS, Techokami, Sparks, Mr. Potatobadger, Ice God 64, Lakefeperd and Lange

<Game Advisor/Beta Tester>
Hilda Marston

<Characters>
Sonic sprites: Shinbaloonba, TheBearBridge
Tails sprites: Shinbaloonba, TheBearBridge
Knuckles sprites: Shinbaloonba, Zenor, Yawackhary, Fox Omega
Doctor Eggman: TheBearBridge
Black Arms: Speendlex, TheBearBridge, Cylent-Nite
Black Doom: Hypershadow (Hykem the Dark Hedgehog)
Hilda: Nico:D
Big the Cat: The Mod.Gen project team
NPC’s: Shinbaloonba, TheBearBridge

<Title Screen/Menu>
Sprites: TheBearBridge, Sonic Team
Music:SEGA

<3D Toei Sonic model (SEGA screen)>
By Xinus23

<Cutscenes>
Sprites/Art: SenulikYT, TheBearBridge, Sonic Team, Speendlex
Music: Sonic Team, Bandai Namco, Valve

<Waterfall Capital zone>
Sprite art: TheBearBridge, Sonic Team
Black Arms: Speendlex
Black Bull sprite: Cylent-Nite
Act 1/2 music: MaxieDaMan
Boss music: Bboynoe

<Windy Woods zone>
Sprite art: TheBearBridge, Sonic Team, Capcom
Black Arms: Speendlex
Act 1/2 music: Sonic Team
Boss music: Konami

<Freaky Funfair zone>
Sprite art: TheBearBridge, Sonic Team
Act 1 music: TT games
Act 2 music: TT games
Boss music: Jahn Davis

<Sub-Aquatic Speedway zone>
Sprite art: TheBearBridge, Sonic Team
Doom’s Eye: Speendlex, TheBearBridge
GUN soldiers: thn001
Act 1 music: Nintendo
Act 2 music: Sonic Team
Boss music: Capcom

<Curved Canyon zone>
Sprite art: TheBearBridge, Sonic Team
Act 1/2 music: Sonic Team
Boss music: Konami

<Spring Sierra zone>
Sprite art: TheBearBridge, Sonic Team
Black Assassin: Speendlex
Act 1 music: Andy Tunstall
Act 2 music: Square Enix
Boss music: Konami

<Sound effects/Voice clips>
Sonic Team
Protoculture Games
Lakefeperd

<Fonts>
“Sonic Worlds Delta Font”: Techokami
“Doom Font”: TheBearBridge

<Special Thanks>
Lakefeperd
Bennascar
Speendlex
Sonic Team
Akurio64
And you!

V0.6 changes:

Major changes list:

  • A fully complete new zone has been added: Spring Sierra Zone.

  • Metal Sonic/Tails/Knuckles boss fight has been completely redone and is actually good now.

Minor changes list:

  • Menu has been altered to be easier on the eyes

  • Indicator for Peel Out to make it more clear when your Peel Out is ready has been added.

  • Waterfall Capital background has been made easier to distinguish from the foreground.

  • Waterfall Capital sprites have been improved

  • Waterfall Capital Lobstorm badnik projectiles can now be destroyed. Making the badnik a bit more fair.

  • Waterfall Capital act 1 layout has been made easier

  • Black Bull boss attack has been delayed making it easier to avoid.

  • Egg Phoenix has been made easier:

position has been lowered to make reaching the platforms easier
landing area on his body has been made larger to make the bounce from the springs easier

  • Music in Freaky Funfair act 1 has been changed to avoid copyright.

  • Sub-Aquatic Speedway act 1 layout has been made easier

  • Stage Clear jingle has been altered

  • Cutscenes have been altered to use better artwork by SenulikYT

  • Some music changes to fit the zone better and loop properly.

Known issues:

  • Can't unpause using ontroller: Unfixable, press enter to unpause

  • When touching a trick ring in Sub-Aquatic Speedway Act 2 you get sent upwards sometimes: No clue how to fix.

#fangame #platformer #action #retro #adventure



all-ages
Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence

So it's been 3 months since the last update
Things have gone rather slow since then because of personal stuff..
My goal is to get the game finished for SAGE 2024 so look forward to that!
Take this screenshot in the meantime as a tease for what is to come

1

Sonic Spectre reached over 1K downloads lately. Which is absolutely fantastic!

I might as well share a little sneak peak for what is to come... Sky Skirmish Zone and an Original Soundtrack are now in developement!

I featured the Black Arms in Sonic Spectre since I never expected to see them again anyway in a Sonic game. But to my surprise they're so back! Can't wait to play Generations again with all this new content!

Now I'm wondering which zone you DON'T like. Comment why so I won't repeat my mistakes.

  4 votes Voting finished
1

Which zone was your favorite? Comment why.
That way I'll be able to improve future zones!

  4 votes Voting finished
1