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This project is in hiatus. So, until I return to a proper mental state, feel free to follow the page for a different game I am making: https://gamejolt.com/games/projectHW/931769



mature
Intense Cartoon Violence
Intense Fantasy Violence
Blood and Gore
Alcohol Use
Drug Reference
Sexual Themes
Strong Language
Crass Humor

[Nerd Stuff Time!] Tiny little update on that framerate counter thing from the last 'experiment' devlog post (citation: https://gamejolt.com/p/brain-expand-brain-hurt-pause-need-to-fix…)

Loading...

Brain Expand. Brain Hurt. Pause.

Need to fix that counter.

Oops. Figured out how to make custom ambient color controls. >:3

(you can already tell that you are slowly losing me to Unity)

HELP THIS IS BECOMING TOO FUN GET ME AWAY FROM THIS TOY OF A GAME ENGINE HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP HELP

I am actually having fun with this? wtf

Current Experiment Diagnosis: With the recent work on the "Camera", the signs of going back appear to be slowly disintegrating.

Y'know? While it's still too early to say anything, I think I *might* be getting the hang of it?...

(inb4 i get sucked into Unity *this* time around, it's not even the first time I've attempted using this)

My C# code may not be the best here, but I am glad that SOMEHOW I am getting somewhere with this.

At this point I don't even know what I am doing, but I may be either going back to Square One or I really just feel like experimenting a little.

1

Meh, not really up for April Fools 'jokes' this year either, especially those with or without a good punchline, tasteless or not.

But I decided to toy around with the idea of how this project would've looked like in a 3D-ish environment.

Anyway, be safe.