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2d point-&-click adventure, quest with non-standart mechanics.
Comic/tragicomic cartoon adventure: a mixture of video games such as "Gobliiins" series and "Machinarium" / "Samorost" / "Deponia" (we were inspired by these games, but not only by them) in the original Zenzyburi Universe - hand-illustrated world to exploration.
Playing for different characters, it is necessary to return the main character - Bacho - from the world of Zenzyburi to his real world. But first these worlds must be repaired…
The story of Bacho about what happened to him at the intersection of macrocosmos (telescope), microcosmos (microscope) and some other random and regular events. And all this intersected in his room while he was sleeping. And by the way, his home cockroach provoked this unimaginable situation. Because of his insatiable cockroach greed for chips.
A story about a journey home with unexpected twists and turns of the plot, where you will have to make a choice (in some cases, moral and sacrificial) to continue the journey and return Bacho home - to his real home. The choice will affect which of the three game finals the player will come to (happy end, not happy end, worst end).
With infographics/pictograms instead of long text dialogs. In addition to the classic quest point-and-click mechanics (find items for inventory, use these items with each other and with other objects in the scene to move forward), mechanics are used based on video games such as “Worms”, “Mortal Kombat”, “Oil’s Well”, “Frogger” and other retro games.
#adventure #indie #puzzle #cartoon #pointnclick #retro