2 years ago

3D Version of the finale boss in my game.




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#WIPWednesday I Think this video explains it, took all day for the updated code.

Actually a few more things are needed but it works now.

This is definitely a #WIPWednesday I had to leave layers on for this one.

Need to finish the Special Spider Suspension System.

#spawnday that means the project is almost 2 years old. These always sneak up on me somehow.

#Joltober 2024 has come to an end so we wanted to show off some of the art posted by your fellow Jolters.

Thank you to everyone who participated in this year's challenge!

(Check the article to links to the original posts so you can give 'em a like!)

A Few things first #WIPWednesday! and de-spawning system, sound testing also switched up the first level.

Joltober is here! Today's prompt is Spider! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

I Was going to show the Spider move around, then I had an Idea.

Make an animation to show off that level counter too.

#WIPWednesday

Combat mechanic to keep the player more active in the fight.

Joltober is here! Today's prompt is #Costume! Each day in October, you’ll get a new prompt and a new quest at 12 pm Eastern! Go to your quest log to find the quest! It'll expire tomorrow at 9 am PT / 12 pm ET.

Fixing a lot of small stuff, mostly been trying to get combat to feel more exciting.

I heard a Demonstration of what it should look like might help re-create it in code form.