As you can see the actual 3D model is quite simple, but here are 3 things that help add realism to this scene:
1. Environment Lighting 💡
By far the best way to improve your render is with good lighting, and the easiest and most realistic way to do this is with an environmental sky texture (which doubles as a background in this scene). Not only will this add realistic lighting, but also reflections.
2. Roughness & Bump Textures ⛓
Another good way to add details to an otherwise simple model is by using bump and roughness maps in the materials. For example, the scratches on this model were done with a roughness texture, and the sci-fi panel details were done with bump maps.
3. Post Processing Effects 🌟
These are just extra effects applied to the image that help add some cool effects, such as the depth of field blur, glare on the light, and also a slight vignette effect (darkening on the corners of the image).
Obviously there are lots of other things you can do to add realism, and I didn't go in depth of how to use the above methods, but I hope this gives you some insight into the process! 😄





A few weeks ago I made this Poké Ball in #Blender, and I got a few comments saying how realistic it looks, so here’s some behind the scenes tips on how to make more realistic renders 👇
Next up
Made this other-world scene in #Blender yesterday to use as a background on my website I'm making! Somewhat inspired by No Mans Sky
I quite like the way it turned out, especially for only a few hours of work
What do you think?
I made a fun furniture trap in #Blender inspired by Bandit Trap! What do you think?
Here's a bit more about our game "(You're Not) Welcome to Rennville"! Whishlist now on Steam!
https://store.steampowered.com/app/4421860/Youre_Not_Welcome_to_…
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's a time lapse of me modelling my #BanditTrap cupboard-boot trap I designed in #Blender! 
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's a screenshot of #MyBandit and #MyTrapper I made when testing Bandit trap! There's a GameJolt themed outfit for bandits, so of course I had to go for that! 
Here's another Bandit Trap inspired model I made in #Blender... Don't sit on this chair!! 
matching with @Kubachan
on discord :3
Made this found footage backrooms style animation in #Blender with one of my students... would you wander these halls? 



























38 comments