
I was looking to create some kind of animated short movie for a game trailer, then thought, why not just do it in 3D/Game Engine! -first draft. (Sorry for the volume).
Next up
An updated version (last one), from a snippet for the game trailer; Warlock Wars.
A late-night working on Artillery testing. Perhaps too OP atm; 40 AOE damage, + only 15 Mana cast cost. Each spawn c. 4-5 smaller explosives + player 'homing' directional. Set to detonate after 4 sec's or @ 25m above the ground. Susat
Hi all, 'just working on the team; capture control borders :)
Our pals at @serenityforge ![]()
have released Doki Doki Literature Club on iOS and Android!
Support them by picking up DDLC avatar frames, backgrounds, and sticker packs in the Game Jolt Shop or on their profile!
-Just working up Dock detailing for Dragon House on; Warlock Wars. More assets to create still -a team capture opens up the ability to purchase a sniper staff: for the team. The bridge is on a timed trigger, so some interesting deaths, hopefully -Susat
The Game Awards are tonight, but we're more interested in learning what YOUR game of the year is.
Tell us by completing the quest "What's YOUR Game of the Year?"!
Made myself chuckle... (watch till the end) -the final (caged walker) will actually be a small dragon/fairy -something like that >:)
The device initiates (or deactivates) Mana Regen for the team -depending on the controlling Team. Audio is a placeholder.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MarcDWyz ![]()
to open today's slot on the calendar.
I was testing the idea of a magic carpet (over a blimp), think I set the speed a little high.... -perfect music/death combo thou. -Susat.
*Disney Sings* "I can show you the world..... -and the ocean, the cold, cold ocean" :)











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