21 days ago

A little practice with graphic design and also some stuff I was daydreaming about lol

I even wrote stuff explaining these concepts
(Read Article)


FlowCode & Blender Play

Game Creation Just Got Radically More Intuitive — and Collaborative

What if making games and 3D worlds felt less like coding...
And more like building with friends?

Introducing two concepts:


FlowCode (for Unreal Engine)

Logic, interaction, and gameplay — built like connecting puzzle pieces.

FlowCode is a proposed new visual logic system for Unreal Engine, inspired by Dreams (Media Molecule) and fused with Unreal’s raw power. Think: Blueprints, but easier. Gadgets, but professional.

Just connect a “Player Enters Zone” node to a “Spawn Enemy” gadget — done. Game logic that feels intuitive, visual, and fun.

What makes FlowCode special?

  • Easy enough for first-timers, deep enough for pros.

  • Visual scripting meets logical gadgets.

  • Seamless with C++ and Blueprints — choose your lane.

Real-Time Collaboration

FlowCode includes in-engine co-creation tools.
You and a teammate can work on the same project, in real time, from different systems. Changes sync instantly. Saves are automatic.
Just like Dreams — but built for industry workflows.

Make your first gameplay system in minutes — or build a full game with friends across the world.


Blender Play

The full power of Blender — with none of the fear.

Blender Play is a reimagined entry mode for Blender, designed to make 3D creation feel like exploration, not frustration. It’s Blender under the hood — but wrapped in a playful, simplified, gadget-based interface, like Dreams.

You still get all the muscle: sculpting, physics, rendering, animation. But now with intuitive workflows that don't bury you in menus.

What makes Blender Play different?

  • Sculpt, animate, and create with gadgets instead of complexity.

  • Perfect for beginners, fast for pros.

  • Compatible with all regular .blend files.

  • Clean UI, friendly tools, live previews.

And yes — it’s collaborative.

Blender Play includes live shared projects — two (or more) creators can sculpt, animate, or build together in the same file, in real time.
Every change auto-saves. Every move syncs instantly.
No more sending project files back and forth.

Create like a pro. Think like a kid. Build like a team.


The Vision

FlowCode + Blender Play are about unlocking creativity — not replacing core tools, but evolving them.

Imagine:

  • A solo dev prototypes their game logic in FlowCode in a weekend.

  • Two animators on opposite sides of the world co-sculpt a 3D character in Blender Play.

  • A classroom of kids starts building games and shorts without needing to code.

These aren’t toy tools. They’re industry-grade, made fun, and made together.


Final Thought:

It’s not about simplifying the tools. It’s about removing what gets in the way of creating.

Would you use FlowCode or Blender Play if they existed?

.

.

(Man, if I was a professional coder, I could make this a reality with plugins)



0 comments

Loading...

Next up

I'm so gettin this guys...

33K views!!?? WOW People REALLY loved the trailer I made!! Alright then! Guess Tattletail fans really are starving! We'll keep cooking! dw ;) Link: https://youtu.be/b_xkaYBeoW4?si=vhHYGviSrNb08LW8

First texture made by me!! It's Noa's bowtie! (I also modeled it) I used Substance Painter!

Thanks to @SigmaPlaytime for teaching me how to do this

(Ignore the fucked up textures on the rest, I'll eventually fix them lol)

The Cryptmaster Anniversary Update is here! 

@akuparagames saw that players loved the in-universe card minigame "Whatever." So for this update, they've put more effort to make it its own Roguelike game mode!

Try the FREE DEMO: https://bit.ly/CryptmasterSteam

Hey guys!

I urge you to go check out this teaser Trailer for my friend @QTMZeno 's game, Jeffrey's 2: Adapted For Video

Show him some support, guys!

https://youtu.be/hgR4WyygCMI?si=wapCigmh4cCu4dpj

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

Watching peak rn

(I'm sick...)

Y'all remember how Steel Wool just kept the UE4 Starter Content Pack Ceiling Lights in the Bonnie Bowl Area in FNaF SB?

I was just starting to practice sum UE5, came across the asset and I thought it was really funny

The Button Effect – @Frycandle 's minimalist first-person puzzler inspired by The Witness, The Talos Principle and The Beginner's Guide, is coming to Steam! 

Play the demo and wishlist the game now: https://bit.ly/thebuttoneffect

Finally had time to draw something that I truly like how it turned out

Super Saiyan Kefla ✨