GM8.2 Core also fixes a 1-frame input delay, something I could do nothing about before.
I will be releasing an update to this game and Blood Moon Odyssey with these changes in the near future, so look forward to that. Thanks for reading!
GM8.2 Core also fixes a 1-frame input delay, something I could do nothing about before.
I will be releasing an update to this game and Blood Moon Odyssey with these changes in the near future, so look forward to that. Thanks for reading!
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
After many monotonous & tedious hours, I've converted the game to 60 fps! This version (1.7.0) also includes some minor physics improvements and bugfixes. Enjoy!
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
New patch 1.9.0 includes an options menu allowing you to change controls, lower the difficulty and more! I've also added enemy healthbars, an extra keybind, improvements to controls and other minor fixes.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!
I actually ran into a ton of bugs implementing all this, but it was well worth it.
Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
The world map's layout is now 100% done! Besides that I'm working on a new update that'll add more options to the game like rebinding keys.
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