Game
The Legend of Hilda: Dimensions' Call

1 year ago

Version 1.6.0 is now live, adding gamepad support and other QoL improvements, including... slopes!

I actually ran into a ton of bugs implementing all this, but it was well worth it.




1 comment

Loading...

Next up

Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.

I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.

Dungeon 5 is now completely finished! I'm about 25% done with the 2nd part of the game, so I'm slowly but surely making progress :D

Long awaited weekends lay ahead of us☀

A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄

Version 1.4.0 adds a dye shop, new rings, bottled fairies and as usual some minor improvements and bugfixes. Enjoy!

New to Legion Hearts? Here’s what the game is all about.

Happy Zelda month! Here's a short preview of the Shrink spell! As you can see, it's not very well suited for combat...

0.8.0 update adds a new passive for paladins and wanderers: Versatility. This makes hybrid builds more useful without affecting "pure" builds much. This might be the last update in quite a while, but I'll keep posting devlogs as usual.

Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)

A floating dungeon high up in the sky... wind themed, of course.

I had this planned many years ago, so it's exciting to finally design it.