Next up
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
Hookshot time! This took many hours to get right, but I think it'll make for some fun level design despite its simplicity!
On that note, the 5th dungeon is almost finished, I just have to add a boss at the end. Thanks for watching/ reading, more to come!
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Good news: I recently discovered a project called GM8.2 Core that fixes a lot of issues with old Game Maker, which my games are based on. This means that I'm finally able to add gamepad support(!), along with other neat stuff.
New to Legion Hearts? Here’s what the game is all about.
I've added new enemies to dungeons 6 and 7, so they're now 100% done besides some polishing and bg graphics. This enemy is based on a well-known franchise, can you guess which one?
Version 1.4.0 adds a dye shop, new rings, bottled fairies and as usual some minor improvements and bugfixes. Enjoy!
Brand new graphics to the DEVILnitive Edition! (Yep, that's how it'll be called)
I tried redrawing the warrior class (new sprite is on the left). What do you think, should I use this new style for the rest of the classes/ humanoid sprites?
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