Game
Hubris: A Machine's Halo
5 years ago

A lot of people have had trouble with the updated version.
And I apologize for that, so I've added the older stable version for download. However, it lacks the achievements, save/load system, and has the grate on Level that confuses people.




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Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.

Tall Mutants don't go down so easily.

Added tall grass that you can hide in.

Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.

And a few tileset tweaks.

(2 pictures)

New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)

Player can now build in the arena. I'll be changing the block created, but this is proof of concept

Don't mind me. I'm just sneaking in through the ventilation.

Apologies for the hiatus. However, I have finished Kakariko village now. For the world map as a whole, the game is now 18.3% complete. 90 screens out of 491 for the end result.

The current world map. Though I suspect I'll use something different in-game.

Choose your destiny! The game has been published.

Battle Art System is in place! When you score a critical hit, the Battle Art will show up for that unit. (Sorry for the large gif)