Next up
This and many more things coming. You can see a lot more of what's planned to come in the Discord.
Updating placeholder sprites for things like the rocks to something much better. Been pretty focused on systems and AI so I have been neglecting the pretty stuff.
Chapter 2 - In Progress
Getting VERY close to a playable demo! Behold the swarm of mutants! They are resistant to plasma.
New Orc sprites, new orc walls, and some art of the Swamp Orc. (2 pictures)
(Sorry for not resizing the gif) As promised, here is the finished building set-up. Building costs 5 x material level. The only part that remains is the Save System which is easy, and a button that spawns the waves of mutants to attack in the Arena.
Tall Mutants don't go down so easily.
Added tall grass that you can hide in.
Added deep mud which counts as difficult terrain for humans, but may have a different effect for others.
And a few tileset tweaks.
(2 pictures)
Don't mind me. I'm just sneaking in through the ventilation.
Working on the Bokoblin AI. They will have 4 types of personalities that determine how they react, and they also feature vision cones, or rather vision circles (will not be visible). As in the photo they will give an alert when the player is seen.
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