Doing less exciting smaller stuff like level transitions, improving performance and UI numbers.
Next up
More animation to remember what the next enemy is supposed to do.
Still working on a lot of stuff.
The Sandwave has animation now it's also a little different from last #WIPWednesday
My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?
Was listening to a video about an old game I used to play, it reminded me of a power up in it(The one on screen)
That gave me an idea for a new obstacle.
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
That should finish most of the last level here.
Almost finished the back-burner update.
More Level, and properly implemented crouching.
Have a good weekend.
Congratulate our Inayah Quest winners!
The winners are tagged in the article!
Check out Inayah for yourself: https://bit.ly/STEAMINAYAH
Behold! O de cachorro, entregar oferta
You may clap now.
0 comments