Doing less exciting smaller stuff like level transitions, improving performance and UI numbers.
Next up
And now for something completely different.
After creating the boxes code I realized, I could improve the NPC combat signals.
Still testing so far.
Some of you might remember this, I have more stuff prepared but I've mixed up some of it.
So um.. Hello New Followers.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Jumping underground for a moment to see another simple puzzle thing.
And more sound testing.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Sometimes you figure out how to use an idea after making it.
This will look different the next time I use it.
I Have discovered the power of The Signal, a proximity detector is the easiest way to explain.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
Revisiting the special power up idea.
I'm going for something easier to control this time.












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