In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Waz zis? An overhauled map? Yes. Coming soon.
It's a bit early, but I have something cooking. Keep an eye out.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Dev Log [1]
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A small teaser for the next update.
Vltra Mayhem Demo is up!
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
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