In the current release, the user would only know that the game is decompressing (or updating) assets when the launcher started up as normal. If they decided to start the game immediately, they wouldn't see it. With this change, the decompression and the update process can be seen at any time.
Next up
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added a simple audio system to the launcher.
Overhauls on the way.
Welcome back to Esmarna XP!!!! There are new things about this game I would like to talk about! I'm officially BACK to making this game! (more info in the article)
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
So the NookComp is fully working right now with: Critterpedia, NookMail, Catalog and Bell Bank.
Also Postal system with the Mailbox and Post Office is also working and is hooked up into NookMail on the computer!
This is just a video to show you guys :)
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Jump List returns in the next update.
just testing out my Caterpillar System in rpg maker 2k
This took me kinda long to make using only events ngl
Waz zis? An overhauled map? Yes. Coming soon.











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