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5 months ago

A sneak peek of the first attack animation as we finish fine-tuning the combat system in Godot

#gamedev #blender #indiedev




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Pawns now follow the player and avoid obstacles, we are still working on the environment

#gamedev #indiedev #pixelart

The new enemy is already in Godot along with its animations, now we are working on the first AI and combat tests

Basic movement in Godot

#indiedev #gamedev

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

More characters and animations made in Blender for our new Metroidvania game

#blender #gamedev #indiedev #pixelart

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

First combat tests against the pawns in our new metroidvania game

#gamedev #pixelart #indiedev

Pixel art animation for enemy eyes

#gamedev #pixelart #aseprite #indiedev

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Pawn shape enemy for our 3D metroidvania game

#gamedev #pixelart #devlog #lowpoly