Well, it was actually done in Photoshop, so I guess technically it's not a vector graphic, but everything on this picture were created with the pen tool and combination of vector masks, layer styles, gradient fills, etc.

A vector art portrait, I've created back in 2016...
Next up
When you're working with graphics relying almost entirely on simple flat colors and color gradients, it's quite important to know if players with any type of color blindness will still be able to play your game.
It's almost surreal to say, but... the game is completed! There is a huge chance it'll get released till this weekend.
Released a slight remaster of The Hidden Fragmentation. Version 1.1.0 fixes the technical issues the original game suffered from. Also, there is 64bit support and a new volume control as well.
I'll have some pretty interesting news related to Through he Fragmentation soon, but till then... @TophatParty
created a wikipage for The Hidden Fragmentation. Feel free to check it out - or even participating in it: the-hidden-fragmentation.fandom.com
WELCOME TO THE '26! 1926 THAT IS but seriosuly, happy new year everyone, i got back from my hiatus :3
The Steam page is finally published! https://store.steampowered.com/app/1572040/Through_The_Fragmentaβ¦
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If you want to find out what this bot is capable of, feel free to join the server! https://discord.com/invite/uqacD4Y
This is really weird. Am I the only one who gets redirected to this page whenever I'm trying to open a HTML build of a Unity game?












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