Next up
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
Working on the details of the terrain and the entrances to the dungeons.
Some new character tests and some animations. Missing to complete animations, code adjustments and others. But the characters are already inside the world!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New images.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Loading previously generated and saved worlds from disk, the lighting is correctly set.
testing spells in the dungeon, adjusting graphic effects and aspects of the game.
testing new combat routines, more agile.
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