Next up
Developing the icy environment and falling snow.
working on the details of the terrain and the entrances to the dungeons.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
working on the procedural generation of house interiors.
Thanks to @TeamHalfBeard , it is Time to Morp.
Begin to Morp in your quest log and then Morp more here: https://bit.ly/time2morp
Loading previously generated and saved worlds from disk, the lighting is correctly set.
testing new combat routines, more agile.
testing spells in the dungeon, adjusting graphic effects and aspects of the game.
0 comments