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626
Game
Survival of the Beast
3 years ago

Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.




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New images.

testing new combat routines, more agile.

working on the procedural generation of house interiors.

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

testing spells in the dungeon, adjusting graphic effects and aspects of the game.

πŸ₯³ The Highrise Game Jam is Underway! πŸ₯³

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

Working on the details of the terrain and the entrances to the dungeons.

Some new character tests and some animations. Missing to complete animations, code adjustments and others. But the characters are already inside the world!

πŸ₯³The Highrise Game Jam has begun! πŸ₯³

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

Gradually improving combat. Adjusting melee combat with 2 weapons.