Next up
Gradually improving combat. Adjusting melee combat with 2 weapons.
working on the procedural generation of house interiors.
Working on the generation of enemies and creation of the navmesh in real time in the procedurally generated fortresses.
This week's #FanArtFriday celebrates Pizza Tower! The game's 2nd anniversary is on January 26!
Added 8 new playable characters.
yes... Spiritwell is still being worked on...
Working on the details of the terrain and the entrances to the dungeons.
Developing the icy environment and falling snow.
Long awaited weekends lay ahead of us☀
A perfect time to admire the views of Arkana! Build a cozy house on lake shore, cook your masterpiece of a dish, invite some friends to the table and together meet a picturesque sunset🌄
Loading previously generated and saved worlds from disk, the lighting is correctly set.
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