1 year ago

Added a bit of code to stop Items getting stuck in walls...might need to disable the throw/bounce code when doing it




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On my way back from this week's Gigantamax #pokemonGo day.

We got wet but I was able to catch 2 Cinderace.

DING!

Happy Pride everyone! I hope you're all having an amazing month!

I have no investment in Deltarune, but please for those that do, be careful with the spoilers ok?

I know you're all excited but please take care not to spoil the game for others that are also looking forward to it.

Thank you, and enjoy the game!

Our first Pride Month quests have begun! 🏳️‍🌈

Celebrate with us by completing these quests.

Unlock basic Pride backgrounds! Get Pride sticker packs! Earn Pride trophies!

I've finally gotten around to changing how light flicker works.

I prefer it randomness but enough people mentioned they didn't like it X'D

Also there was some epileptic worries.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

OH GOSH! Hi and thank you so much to all the new followers!! I hope you like Goblins and GameDev! (and sometimes Pokemon!)

I hope you all have a wonderful day, please take care!

(P.s Bonus thanks to the people who sent me Charged Stickers! )

Ok, Artefacts now give % buffs to stats. I might add an option to turn them off and on, but i'm happy with this for now.

The percentages for each stat buff are added together then multiplied against your base stat, then equipment stat is added on top.

Congratulations to @Freddy9207 , our #LTCOKills winner!

They posted a Mission Accomplished screen showing that they got 1,814 kills!

Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2

i think it's all updated...

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