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134
Game
The Inferno Game BETA
4 years ago

- Added a few rough assets

- Polished the Pause menu during levels

- Big Diablo can grab ledges and hoist himself up

- Big Diablo can freeze enemies and use them for fast travel!

- Expanded the level's area




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A small #sidescroller #horror inspired by me getting sick at the start of the year and binging on Atlantic Canadian folklore! I call it Escaping Ankou! Currently in Alpha.

Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision

Finally got the lineart for the church done #folklore #ankou #gameart

ME N @MillieFomx I LOVE MILLIE I'M NOT GONNA STOP GLAZEPOSTING MILLIE

I think me shading is now here to stay

also Millie will soon post a commission sheet. she needs money to escape an abusive household. I'll link it once she posts it on GJ

2.8.0’s release will be this Friday. I started a new summer job this week and it’s been great so far, but I;m also very tired. I’m starting to commission play testers to help me out with it’s development. Thanks for everyone’s support!

Yip is going to take over the world in 1 day.

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Celtic knots are hard, but pretty satisfying when I can get them right

More art from today while I was at school :3 (igorne last image)

Got Project Deep into Beta, yay!

I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon