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Game
The Inferno Game BETA
4 years ago

- Added a few rough assets

- Polished the Pause menu during levels

- Big Diablo can grab ledges and hoist himself up

- Big Diablo can freeze enemies and use them for fast travel!

- Expanded the level's area




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I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.

This is a video of a short #sidescroller #horror with a Timer mechanic. When would it be a great time to play this kind of game? (before bed, after work, while waiting for something, or another time?) Comment down below! It's for course research

Got an idea for another game recently. One where we're underwater and get to see some fishies! Might have some collectathon elements. Funfact: I used Yi from the Nine Sols music video by Collage as a reference for the rough sprite.

eepy ... .

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

Really? In the middle of the boss battle?

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

Making a minigame. This is the prototype before I add all the art.

Art after a small break

Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision