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Game
The Inferno Game BETA
4 years ago

- Added a few rough assets

- Polished the Pause menu during levels

- Big Diablo can grab ledges and hoist himself up

- Big Diablo can freeze enemies and use them for fast travel!

- Expanded the level's area




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Got Project Deep into Beta, yay!

I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon

Updates:

New Tutorial Page

Boosted Player's Frost Ability

Boosted Player's Fire Ability

Enemies react to Player's powers

Make Enemies Harmless when Stunned

Added Kick-Off Wall

Kickable Objects

Added Secret Passages

Alternate Routes

Art Direction Decision

I wanted to try custom controls for my games, but it was always on the Options Menu To-Do list, the last things I did. I decided to I'll add it to the Pause Menu so people can change it anytime. Right now I'm moving it to the UI's Layout

More Dream Glitchtrap Springtrap comic thing

See my ingenuity, mortals! For I have used my canvas holder to take steady pictures with my ipad for traditional assets, bwahahahaha! 😎

I BROUGHT @Fredinator A BOX OF WHITE MONSTERS

this was a result of us vcing on my server lol

Finally got the lineart for the church done #folklore #ankou #gameart

Hello, Everyone. I have two announcements:

The first is that I'm going to focus on another summer project and summer job to cover the costs of health matters. The Inferno Gang will not be shelved, but progress will be slower.

Yip is going to take over the world in 3 days.

Got an idea for another game recently. One where we're underwater and get to see some fishies! Might have some collectathon elements. Funfact: I used Yi from the Nine Sols music video by Collage as a reference for the rough sprite.