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16
3 months ago

added a tanky enemy, made him way too slow though

next will be creating the upgrades/variants system




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Next up

successful port to mobile

the process was way harder than it should have been

upcoming..

(there are more than just these of course)

tutorial is complete

godot kinda funny when it comes to animation

todo before demo/beta release: -toggleable health bars -game art -dunno maybe i think of more

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

oh yeah i have 100 followers now

yippi

as thanks to everyone, here is the banner for trashmageddon

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

trashmageddon: RECYCLED is now in PUBLIC BETA

yippi!

fun fact

out of the 4 units from the original trashmageddon... only the bear trap does not return as a base unit instead, it returns as an upgrade to the mouse trap

Joltober is coming.

Get your art ready!

Here are what the daily prompts will be.

currently rolling out private beta to my playtesters and once the game is deemed suitable for the public public beta will be released