Game
Blitz - Radical Heights UI Remake


4 years ago

Added Graphics Settings (Look and feel not FINAL)

Picture 1: Running Ultra Low

Picture 2: Running Ultra

(Game running in windowed mode)




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Hello! Welcome to our first post about Blitz! It will describe what's going on behind the scenes and so much more!

This time will be a showoff of the Main Main Background. Comment on this post to give feedback. (WIP)

-Improved Lighting

-Textured RH Sign

Environment Update: Added Props

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Demonstration of the spells and their effects :)!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!