
Added optimizations and skybox to my engine. Working on shaders and one surprise feature.
Join my community for more of these things : https://gamejolt.com/c/e3dev-tt7dvm-vegtcg
This is made in scratch (a kids coding language)...
Next up
Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.
Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?
I started working on my turbowarp extension.
"Octagon Physics Engine"
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ah these dango cats are invading my 3d green mesh, they opps frfr!
posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
My game has changed a lot.
It is made in my engine using scratch, a kids programming language.
Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.
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Started tracing weapons for my game.














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