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6
Game
Rise Of The Mage
1 month ago

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?




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Just now I'm working on lightning (now location is very dark) and camera behaviour (smoother, smarter).

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

Level changing via portal procedure - very draft character animation

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

We’re teaming up with Neowiz to support developers with a narrative game jam!Β  The jam kicks off October 31 in the Game Dev community, so join the community and assemble your team: https://gamejolt.com/c/gamedev

Icons of spells for UI (not full pack yet)

some decor improvement

Bunnies are quite energetic, but none more so than Fluffyroll! Merchant, teacher, and babysitter to many children! πŸ‡

She's a great role model for the kids, like a cool aunt! 😎

Mocap of the characters's stats window