2 years ago

Added the Pathfinding Collision Grid for the Caves and Underground so the Creatures I eventually add wont walk through walls.

Odd bug at the end where Bombs chain destroyed a wall?? Maybe the "for loops" are going the wrong way?




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wait,

WAIT. WAIT WAIT WAIT. JOLTIDAY GOBLINS!?!?!?!!!!!!

Boom, shake shake the room!

WOOP!

Opera GX's #GXNailArt competition has arrived on Game Jolt!

You might have missed Worlds, but you can still be a winner. Take part in the #GXNailArt contest to have a chance to win Riot Points!

Get started by completing our #GXNailArt quests!

Gimmi dem Goblins!!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Progress post should be up later once I can get on the computer to get at the gifs

Had to do a full rework of the NPC Culling System, and now Goblins can use stairs again! Huzzah!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Reworking the culling system so The Underground and the Caves uses a chunk system like the Island