Game
undertale: multiverse battle

3 months ago

adding shaders(killers 2nd phase) in soon as im also working on the damage script

due to scratch's issue with importing GIFS, shaders in game may appear stuttery and clearly do not flow frames smootly, deciding on rather i should cut them or not




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prices are set, roll system is being worked on, the old system of rolls is already scraped as the new one is coded. i believe the old way (having a full on cutscene) for each sans was ambitious and no one would have actually cared, so i dialed it back

UNDERTALE:MULTIVERSAL BATTLES V 0.5 (very base/wip) EARLY RELEASE is now out

after a LOT of sweat and tears the pokemon styled undertale fighter game has something to show. play in first 3 days for DUSTSHIFT!chara in after the TRUE!dust patch

hate? HATE?! let me begin to explain how much ive began to feel HATE towards this specific sans ever since ive started working on his very existence, down to his balancing even before the game is released

(game is now in a playable state)

We played Dark Sanctuary with my orchestra!

ok on yt theres way to many pressing me about frisk

so what? shes a adult? so what? shes a girl. who cares? some people are fucking actually saying "this is what shayy started off doing" in my last video like can we NOT please.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

i was trying to get TRUE!dusts intro at the very least done today, but its late at night, i have a migrane, i cant do it.

so ill pump something out with him tomorrow, trust guys hes gonna have EXTREME aura

DEvloGerror5?: its done. the core frame work for the world is finally all done. the base work is set, all it needs is content to fill the gaps. also noted old employee SSchara has been replaced with a new hostage. RT!frisk, she will do nicely.

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

--SNEEK PEAK--

dustshift!chara character card. why does she use phobias?

isnt her theme called like..automophibia or smth like that. what ever, it was a cool concept to come up with!

someone generally weak who uses mental stuff to bring real pain