Game
undertale: multiverse battle





1 month ago

--up and coming content--


a look at how the new equip menu will look like

with a new system that shows you what sans you can ACTUALLY equip, which sans you dont own, and what san's are on the roster just not obtainable/added.

along with a whole new look at how actually viewing sans info cards will look (which im very happy with) and dedicated buttons for displaying more info you will actually be able to see move info BEFORE YOU GET IN A MATCH, eliminating trial and error and being able to what your sans can actually do with out needing to actualy use them, and with out the "vauge" damage values of just "massive" and "large".

equiping system will also be easier and simpler for noobies, such as having a dedicated button, and automatically swaping sans placements instead of having to manually unequip a equip a sans to switch there posistion in your equip slots, now allowing you to just click and if the sans is in your slots alr, it will instantly switch them with the other san's placement.



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--update--

0.6.6 is out! the "100% bugless fix" update

featuring bug fixs, and a skip text button (x) so matchs dont take 10 minutes

the game is now 100% functional and grind able

felt like dustshift charas little section felt very very bland, so she gets the frisk treatment with effort

(color pallete subject to change)

the game is not dead!

im still working on the sound patch. heres some screen shots of progress along with the progess list of what left to do (taken from my discord server)

Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!

Complete the quests in your quest log.

Play the demo & wishlist now: https://bit.ly/AetherAndIron

--update--

version 0.6.5 the "suprise bug fix and should make the game actually playable" update is now out, details below

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

yeah im not doing a full dev log this time

just did a shadow update, basicly there was a 1/4 chance during swap sans hurt attack where he would js soft lock you

cuz there wasnt a 4t text code despite being able to select a 4th option. returning null

---update--

the bug with you only being able to get 2 sans's is officaly pacthed. the detector was only regestering if you had above 1 free draw, so when you had 1 left, it wouldnt let you get your 3rd.

when people said this was a bug i misunderstood

Made a new thumbnail for @AULordII 's and @Short_Monqey 's 'Love Struck in the rain' about a week ago

-

Please follow the gamepage and the team, they're hype asf!!

https://gamejolt.com/games/love-struck-in-the-rain/556663

--update log (update droping in like a hour or tommarow and praying nothing breaks)--

v0.6.3 (THE AURA DUST UPDATE P1)