Next up
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024
This weekend, why not go on a trip around the world? 🌍 If you're just catching up with our Tour of Explora, you play our demo during the Debut Festival on Steam right now! ✨
Play it and carry your progress into the full game at http://s.team/a/2014110! 🧭
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
i think my rails are broken
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
Hello everyone!! This is a little different post. As some of you know, I am working on a indie game with my team!!
This is a teaser two of the members of @SynthwaveGS made!! We have a big announcement soon, so stay tuned!
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
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