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110
Game
CardyHeim
3 years ago

Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?




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adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?

now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX

Action Minis | Recruit character for #gamedev

(https://sketchfab.com/joaobaltieri/collections/action-minis-15f0โ€ฆ)

๐Ÿ‘‰More infos, assets and exclusive content:ย http://joaobaltieri.com/๐Ÿ‘ˆ

GrunHeim is now available on GameJolt, check it out -> https://gamejolt.com/games/Grundheim/771300

A routine investigation leads to a village of blood rituals and violence.

Every step forward makes survival harder.

Will you make it out alive? #indiegame #gamedev

this is just a fraction of CardyHeim Demo that just release, please download and Play CardyHeim and give feedback for future development. here -> https://gamejolt.com/games/CardyHeim/811024

CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024

You can now pick your own music to play in Void Step! And the environment reacts dynamically to it.

Currently focusing on Custom level generation and level creator, I need to make it as good as possible.

Hope you guys like it!

adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?