
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
Next up
GrundHeim coming soon on steam.
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
There's a developer debate over what color the decorative rim around the Crystal Stable interiors should be.
Which color for the background border looks best?
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?
One of the most important milestones for my indie game was to make it playable on Steam Deck.
And guess what! :P
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024















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