Next up
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
Happy Video Game Day!
July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.
Celebrate by completing our quests! They won't be around long, so get the rewards while you can.
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
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