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177
Game
CardyHeim
2 years ago

this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX




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now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage

Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint

CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?

Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?

@VuVuuInc is a Jolter to Watchand solo game dev who created 6 games including Tiny Terraces! Follow @VuVuuInc before the quest ends on July 22 and you'll get Coins!

new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year