Next up
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?
















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