Next up
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
GrunHeim is now available on GameJolt, check it out -> https://gamejolt.com/games/Grundheim/771300
Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!
Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.
Play the free demo to get started: https://bit.ly/spraypaintsimdemo
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
CardyHeim is now released in GameJolt, check that out -> https://gamejolt.com/games/CardyHeim/811024
@WhalesAndGames is a Jolter to Watch and an indie studio who creates positive, polished games and art brimming with whalistic personality! Follow @WhalesAndGames
before the quest ends on May 20 and you'll get Coins!
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
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