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Advanced physics, dynamic improvements, gameplay updates, HUD changes and much more. A new release is available for supporters!
Changelog: https://gamejolt.com/p/betatest-release-notes-p2evgkwc
Become a supporter: https://gamejolt.com/p/private-beta-test-for-supporters-and-patrons-is-now-available-u9xvzqba
Next up
heavenly-roads.com 'Heavenfall' - 5.8 update
'Mirrorscape' - an abstract scene I made on Blender. This is one of my first times I work using such a decolored palette.
From the stars to the roots.
March 15, 2025
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
A quick destruction test. Now compatible with custom "dynamic joints" and "performance buffer" systems.
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Improved main menu and interfaces, Earth is finally here! Coming on BetaTest 0.4
This is Callistbery
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
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