Game
Callistbery

2 years ago

Improved main menu and interfaces, Earth is finally here! Coming on BetaTest 0.4


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Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.

Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases

It's cold here.

Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.

Introducing 'DELIRIUM' - a brand new psychological horror game

Our Discord community is now available, join us to follow dev news, share feedback and have fun - see you around!

https://discord.gg/jkXyTYud9V

11.02.2011

I've made a volumetric shader for local fog and smoke. Density variation was really challenging to make but I got a good result after some hours and tricks.

I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.

heavenly-roads.com 'Heavenfall' - 5.8 update

Improving some effects. 3D fireballs on explosions and better decals with dynamic heat.