Gameplay Changes
Players cannot sprint
Hunters have a bit slower speed than props
Only hunters can crouch
Prop's camera does not collide with objects any more
Weapons Can be selected before match starts and can be Changed for the next round in the Pause menu
Hunters have been shrunk a bit to prevent camera and weapon clipping
What's New
New Props
Book Set
Cups
Round Table
Table lamp
Fridge
Leather Sofa
Cutting Board Stand and Cutting Board
Dining Chair
Coffee Machine
Props Physical Material Override
An interactive Safe
Newer and Better Method of Determining Capsule Collision Size and Height
New map Mansion
Practice Props A.I ( currently in testing phase )
What's Changed
In game Weapon Selection
Rounds will Flip-flop teams
Doors Now Open from a Hit Trace rather Than Overlap
LOD sizes and Triangle Reduction For more Objects
Optimization
Network
Removed Unwanted and Useless Replicating Objects/Variables
Weapon Collision Is no Longer Determined by the Server
Removed Static Objects Network Replication
Tick Rate Increased from 30Hz to 60Hz
Client
A Few Particles have been Optimized
All Lamps/Lights have now a fade and max Draw Distance
Added a Shading Quality Selector
Disabled Offline Tick for Static Objects and Sky
Added a Object Cull Distance Volume
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