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Battling it out
Added a new laserbeam weapon to the game, maybe not the best tool to fight vs smaller ships. Also added secondary weapons, energy consumption and damage scripting.
Was working on the first Version for the AI of my game the last days. It has movement, basic collision avoidance and can attack the player now.
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Currently working on ship selection/customization. Still needs a lot of work, but I think I like the weapon preview in the upper left.
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
Started working on the UI. Most work is code in the background to set everything up. First time I implement controller support for UI. Lower left will be for abilities or items.
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
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