
Next up
Currently working on ship selection/customization. Still needs a lot of work, but I think I like the weapon preview in the upper left.
Was working on the first Version for the AI of my game the last days. It has movement, basic collision avoidance and can attack the player now.
Battling it out
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Almost finished with ship customization. Added multiple ships to select from, some more icons, changed few scripts regarding the weapons. I realized I need to rework some scripts, so I did that right away. Not a fan of creating UI, but it has to be done
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Started working on the UI. Most work is code in the background to set everything up. First time I implement controller support for UI. Lower left will be for abilities or items.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
art comission.
We are under attack!













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