2 years ago

Alright, Elite finally has triangles.


10 days ago I started working on triangles. I didn't know how to do them, then I made simple prototype and it worked, next thing were stamps (this was 7 days ago). I added stamps, they weren't sorted and then tried 2 times from start again. I gave up, I was tired of pen and wanted to do clones.

Today in school I got idea, I will treat stamps as triangles, without other 6 points. You know what now, I added them I am so happy.



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Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

I started working on my turbowarp extension.

"Octagon Physics Engine"

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

SGI-STRIKE REMASTERED - WEAPON DEMO

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

First Shockwave 2 project ever has been remade.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Started tracing weapons for my game.

Death animations and blue torch.

hol' up i might be cooking (my 3d extension)