3 years ago

Alright, Elite finally has triangles.


10 days ago I started working on triangles. I didn't know how to do them, then I made simple prototype and it worked, next thing were stamps (this was 7 days ago). I added stamps, they weren't sorted and then tried 2 times from start again. I gave up, I was tired of pen and wanted to do clones.

Today in school I got idea, I will treat stamps as triangles, without other 6 points. You know what now, I added them I am so happy.



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My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

OCTOBER 13 2026

I started working on my turbowarp extension.

"Octagon Physics Engine"

SGI-STRIKE REMASTERED - WEAPON DEMO

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

First Shockwave 2 project ever has been remade.

Redoing my 3d scratch engine completely.